In the mid-90s, 30 year old Sasaki Miho was working at Atlus, a video game company that had primarily been developing titles for the Game Boy and Super NES. Atlus had been trying to break into the arcade market for some time to no avail. However, that all changed when Miho, inspired by the popularity of kawaii stickers amongst high school girls, hit upon the idea for Purikura and presented it to her bosses.
First seen: 2025-09-07 09:39
Last seen: 2025-09-07 22:41